Desktop
is - The right for a desktop
Exhibition
review by Shirley Shor, 1998


Images
from Desktop Is exhibition
‘Desktop is’ ( www.easylife.org/desktop
) was the first on-line exhibition that showcased desktops.
The exhibit theme and the
presented images wer captivating and worth browsing.
Each desktop relates to a
specific person who owns it. It reflects his/her habits, daily needs, passions
and preferences. Sometimes it turns out that the Desktop is the one that
chooses/produces its user.
A profile of a
desktop
Desktop is… “The
primary metaphor for the Macintosh interface. It appears to be a surface on
which people can keep tools and documents. Several other metaphors are
integrated into the desktop metaphor. It makes sense in the context of a desktop
environment to include folders and a trash can (even though most trash cans
don't sit on the desktop). Menus are an extension of the desktop metaphor.
People can connect the idea of making choices from a computer menu with making
choices from a restaurant menu. Although people don't keep restaurant menus on
the edge of their desks, using the term menu in the computer environment
reinforces the idea that people can use computer menus to make choices. “
Cited from “Macintosh Human
Interface Guidelines”, Apple Computer, 1995.
The desktop operates as
a common framework/green-house for managing daily activities (since it hosts the
phone book, notebook and the Calendar) and game-like operating system
personalization (since it allows the user to choose desktop cover color, select
desktop icons, and set its idle time appearance - its screen saver).
These parallel layers
of meaning (the life layer and the game layer) are realized in a visual and a
conceptual dialectical manner. This realization happens when these layers are
superimposed together on the same surface while being separated from each other
by their presentation-window frame.
It is no coincidence that the Windows 98 operating system marketing slogan is
“Works better, plays better”. The
personalized organization of the desktop elements (such as icons, windows, task
bars and short-cuts items) establishes a new kind of information and a new
relational information system.
Desktops also
establish a new kind of individual.
Desktop is the private
territory in which every individual can exercise his selections, decide which
applications or documents will populate it and decide in which frameworks he/she
desires to work or play.
Desktop is the main method in making the Personal Computer personal.
Desktop is the place where
only one window can be active.
The active window determines
where the user is and what exactly he/she is capable of doing. It sets our frame
of mind on a specific virtual context.
In this manner, desktop is a
virtual optical lens that focuses, and determines our virtual vision.
Desktop is the is the visual
playing field in which multiple software processes can execute in a parallel
manner; each in its own bordered visual frame. In this playing field the user is
free to experiment, change and redefine contexts/windows.
The Be Operating System (www.be.com
) which was bought by Apple Computer and adapted to the Macintosh platform,
included a design feature that allowed the user to create several independent
desktops. The user can select to show one desktop while hiding all others.
The Windows family of operating systems allows for some degree of customization
of its desktops based on the current logged-on user. This
multiplicity of desktops on one computer hardware somehow reflects on the
user’s freedom of choice within the system.
Desktop is a special kind of software. As such,
Desktop is an implementation of a technical design specification that attempts
to capture future desktop users “Use Cases”.
This specification is almost always written for a specific kind of operating
system and is partly limited by its previous implementations/versions.
In this sense, the desktop is currently enslaved
of the operating system.
Desktop
is a bad habit
Desktop
is also something which computer users are getting used to.
Once one is getting used to
the specifics of a certain desktop, it is hard for him/her to consider or to use
any alternative as the case is with other bad habits. The nature and one of the
primal design principles of the desktop graphical user interface is that with
usage, the user internalize the common operations and acts in a more or less
intuitive mode of operation. This is why software is always marketed as
intuitive. Since desktop is a slave to the operating system, we enslave
ourselves to the system when we internalize it.
Desktop is becoming
universal and more accessible since 90% of PCs share the same kind of desktop
and since PC usage is steadily increasing, but this also means that we are more
limited in our freedom to select other kinds of desktops.
The Desktop is interesting
as a cultural focal point since it’s a basic universal uncopyrightable
metaphor of the western civilization. So decided the court in response to
Apple’s claims of breach of copyright by Microsoft’s Windows system.
Desktop is located on the
learning curve of any person who tries to master the personal computer. One can
not operate these machines without mastering their desktop.
Desktop is becoming the main
portal to the virtual social web. The battle on the control of the desktop is in
many senses the battle on the future of the online world.
Iconography of
desktops
Desktop
preceded the personal computer: The history of the Desktop began to be
written/unfold with the need to explore/browse the information world. This
happened long before the personal computer phenomena. The practice of Navigation
in a real or a virtual three-dimensional architectural space for the purpose of
information archival and retrieval appeared already in the classical culture as
an accessory; as a practice of rhetoric and of memory. The sophist understood
that linkage to specific locations in a spatial mental image could help in
memorization of long speeches. While speaking, he/she enters the virtual
memorized “Palace of the soul” and navigates from room to room while
performing a mental linkage between the rooms’ objects and sought after
knowledge. This visual or audible object/icon is more than a jumping point to
knowledge – It also allocates a virtual location for information.
In
his book Being Digital, Nicolas Negroponte dedicates a chapter to the
iconography of the desktop through two important projects that deal with the
development of the spatial data management system.
The first, which is dated back to 1976, is a computer generated animation
concept movie titled “Dar-El-Mar”. This project was produced for the
cybernetic department of DARPA. (Defense Advanced Research Projects Agency – www.darpa.mil
). The movie exposes an imagined desert city from the viewpoint of a plane
pilot. The pilot circles, dives and climbs the skies above the city.
He/She maneuvers through the city’s streets and high-rises. Based on the
assumption that you are in the pilot seat and that you previously stored
information in the virtual buildings; all you have to do to retrieve this
information is to fly the city to the location of the stored information – A
tour of a information world. It is not difficult to see the similarities between
the computerized city of the late 20th century and the sophist’s “palace of
the soul”.
The
second project Negroponte writes about in known as “Dataland” – An
information world that is presented to its users through a sofa like interface.
The user sits in front of a huge screen that stretches from ceiling to the
floor. The user is capable to fly-through data that’s projected on the
screen/desktop. “Dataland” is made of a two dimensional landscape which is
composed of a collection of small images or icons. Each image relates to a
function or to information.
Dataland gave birth to the
first desktop. By the end of 1997, IBM estimated that 300 millions desktop
exists worldwide.
Desktop
is – the exhibition, contains desktops with familiar icons that live on most
of our desktops. Besides that its desktops contain diverse media – Video,
Sound, 3D art, etc… This multimedia presentation enriches the exhibition’s
otherwise mostly graphical nature. The exhibit also, as most other interesting
web sites exposes us to meaningful links to other related web sites.
Interesting questions come
into being when the desktop (The local playground) is uploaded to the net (The
global playground) and presented for public view.
In the web, the desktop
metaphor expends by the fact that desktops are now linked to other desktops.
While once isolated desktops existed, We are now faced with a web of
inter-related desktops. This relation, as nay relation, gives birth to new
information.
The exhibition is an
invitation to peek into private worlds; to peek, not through keyholes but rather
through the Internet’s optical fibers constructs.
The desktop becomes to a
form of a virtual calling/business card that reveals various fields of interest
that the Artist (or his/her desktop) click to.
Beyond the graphical design
aspects of the exhibition’s desktops, the exhibition provides us a chance to
think the desktop as a communicational/artistic medium that is a focal subset of
our somewhat vague concept of ‘digital media’ or ‘digital art’.
By this it legitimize the
existence of other artistic digital mediums such as phone (phone art), fax (fax
art), chat (chat art), e-mail (e-mail art) and ASCII (ASCII art).
The exhibition hints on a
new technological evolutionary phase which is under development today by leading
software companies – The desktop becomes active in our decision making
process. The active desktop evolutionary phase reflects our
sociological/cultural desire for communication, information exchange and
reception of real-time updates.
The future desktop will
operate as the container for the virtual social web.
It will be the place where
avatars (Representations of human/non-human cognitive entities) perform social
activities through the net. We will be able to host other guests on our personal
desktops. Reports in leading technology magazines (such as Byte Magazine June 98
Issue’s Cover Story) on the upcoming Windows NT 5 system, indicate that in the
future, some of us will download our desktop from a central network or web
server. This means that we would be able to ‘log-on’ to our desktop from any
PC – At work, home and from coffee-shop internet stations. This also makes
easy for others to share our desktop with us.
Since
the desktop is the most accessible visual place on our PC displays, corporations
already started fighting for a place on its limited virtual space – a fight
for our attention span. They will try to convince us to receive continuously
updated information straight to our desktops through their own channels of bits
distributions. This information will have great affect on our on-line browsing,
entertainment and shopping habits.
The future desktop concept
blends the TV, the Browser, the Application and Document metaphors. That’s why
it is crucial for our understanding of technology and digital art.
The future desktop technical
capabilities allow it to perform as the container for digital content. The
content is imaged inside it.
By this the desktop includes
and wraps our classical notion of the artistic ‘Canvas’. The desktop will be
one of the primary places where digital art happens in the 21st century.
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From:
Alexei Shulgin (desktop@easylife.org)
Sent:
10.20.97
To:
list@rhizome.org
Subject:
DESKTOP IS
|
desktop is the
main element of a human - machine interface
desktop is
your window to the digital world
desktop is
your first step into virtual reality
desktop is a
reflection of your individuality
desktop is
your everyday visual environment
desktop is an
extension of your organs
desktop is the
face of your computer
|
desktop is
your everyday torture and joy
desktop is
your own little masterpiece
desktop is
your castle
desktop is a
seducer
desktop is a
reliever
desktop is
your enemy
|
desktop is
your friend
desktop is a
psychoanalyst
desktop is
your little helper
desktop is
your link to other people
desktop is a
device for meditation
desktop is a
substitute for so many other things
desktop is a
question
desktop is the
answer
|